Data Maps
Lucky Charms
Contextual lucky charms are determined for kamikotizations, miraculous holders, and entities via data maps. They are located in "data/mineraculous/kamikotization/lucky_charms.json", "data/mineraculous/miraculous/lucky_charms.json", and "data/mineraculous/entity_type/lucky_charms.json". Generators for these can be found online here. Generators for the loot table can be found here. Note: At this time, to generate a lucky charm loot table, you must use a preset to set the "type" field to "mineraculous:lucky_charm". Searching the presets for "lucky_charm" will yield valid results.
Miraculous Effects and Attributes
Miraculous effects and attributes are provided to miraculous holders and kamikotized entities while transformed. These are determined via two data maps:
Ageables
There is an ageable data map for blocks implementing the AgeingCheese interface that determines the block to change to when ageing. This is located at "data/mineraculous/block/ageables.json". A generator for this can be found online here.